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Old 05-22-2008, 01:28 PM
NayeemK's Avatar
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Default Siege of Avalon

Siege of Avalon

Submitted by: nightraider

Hex Cheat:
----------
Using Hex Workshop 3.1, target file: save.idx.
When you open the saved game the program will show you to the left the
character stats. The address to start is 00001fee.
To add 99 to constitution for example, the hex numbers are 3939.

The Undead Character: Mage:
---------------------------
Submitted by: d.shankarnarayana
E-mail:shankar_annauniv@yahoo.com

At the first create character screen you must be cautious. You are provided
with three characters (WARRIOR, SCOUT&MAGE). Don't try to select a scout or
a warrior if you want to win the game. Select a mage and continue your quest.
You will be given a quest to find the healing herb in the village courtyard.
After completing the quest return to the village you will find many Sha-ahoul
scouts and warriors. Defeat them by the electric charge spell, then go to dead
corpse and retrieve all their items and wear it. Try to search for a tower
shield (vital). After you are fully equipped you don't have the ability to
die (it really happens...trust me). This does not work out with either a
scout or a warrior. If more doubts persists, Mail me.

Easy money -1:
--------------
At the beginning of the game, instead of taking the commission letter to the
armory or weaponry to get the weapon, sell it. You will get a lot of crowns
for it.

Easy money -2:
--------------
Note: This procedure involves editing game files; create a backup copy of the
files before proceeding. Use a text editor to edit the "merchant.pox " files in
the game folder. There are six of them, plus the ones with the merchant's names.
Set the "buydiscount" amount to about "2000.00" and set the "sellmarkup" amount
to "0.00".

Impervious to damage:
---------------------
Press D during game play to make your character impervious to damage.

The Three Stooges reference:
----------------------------
You can find The Three Stooges in the game. Moe and Curley are located in the
outer keep level one, in the infirmary. Larry is located in the inner keep level
two, behind the locked door. Talk to Sir Roth about getting the key after you
find the door.

Gain new items:
---------------
Note: This procedure involves editing a game file; create a backup copy of the
file before proceeding. Use a text editor to edit the "items.db" file in the
"/digital tome/siege of avalon/artlib/resources/database" directory. Find the
desired item. To get the item, go into the conversations folder (in the resources
directory). Go into one of the people near you, and look for the heading [Intro]
and place the "script=..." line under it. Do not replace any other line.

Type the following:
script=player.additem(internal name)

Internal name is the name that appears in the item document (YellowVest, etc.).
To get training points, do the same thing but type:
script=player.setprop(trainingpoints=<number>)

Replace <number> with a value up to 9999. Do not go over 9999. The following
guideline is recommended. Do not add more than 50 points to any one stat. Set
<number> to 50, put it all into one stat, then talk to the person again until
you have upgraded all stats. Once you complete a chapter, do this again.
You may have to find a new character nearest yourself.
After the internal name of the item, there are spaces created by vertical lines
(for example, Yellow Vest|'A'||...|'Z'|[Chest1][Chest2][Chest3]) There are, or
should be, 59 spaces. Start with the one marked 'A' in the example, and end
with 'Z'. ('A' is 1, 'Z' is 59.). The following is what each line effects:

1: Piercing Damage A*
2: Crushing Damage A
3: Cutting Damage A
4: Heat Damage A
5: Cold Damage A
6: Electric Damage A
7: Poison Damage A
8: Magic Damage A
9: Mental Damage A
10: Stun Damage A
11: Special Damage A
12: Piercing Damage B**
13: Crushing Damage B
14: Cutting Damage B
15: Heat Damage B
16: Cold Damage B
17: Electric Damage B
18: Poison Damage B
19: Magic Damage B
20: Mental Damage B
21: Stun Damage B
22: Special Damage B
23: Piercing Invincibility
24: Crushing Invincibility
25: Cutting Invincibility
26: Heat Invincibility
27: Cold Invincibility
28: Electric Invincibility
29: Poison Invincibility
30: Magic Invincibility
31: Mental Invincibility
32: Stun Invincibility
33: Piercing Resistance
34: Crushing Resistance
35: Cutting Resistance
36: Heat Resistance
37: Cold Resistance
38: Electric Resistance
39: Poison Resistance
40: Magic Resistance
41: Mental Resistance
42: Stun Resistance
43: Strength
44: Coordination
45: Constitution
46: Mystacism
47: Combat
48: Stealth
49: Restriction
50: Attack Recovery
51: Hit Recovery
52: Perception
53: Charm
54: Healing Rate
55: Recharge Rate
56: Hit Points
57: Mana
58: Attack
59: Defense

Note: The damage A column is the minimum damage the item will inflict. The damage
B column is the maximum damage the item will inflict. All items can be edited this
way. Setting minimum damage above maximum damage is not recommended Also, to get
more money (Crowns), there is a space immediately after the item description. This
is the items selling price. Selling it to someone lowers the price by some amount
calculated by charm or something else. A 99 Crown vest will sell for 88 with a
charm of 18.
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